The Siege of Alestria

The Siege of Alestria

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I have seen many great battles, countless fallen empires, and the rise and fall of men who thought themselves invincible. But among them, there is one siege that remains etched in my memory—not for its size, nor for the armies that clashed, but for the sheer will of a city that refused to kneel.

Alestria.

A city that should have fallen in a day, yet held out for years against an enemy that vastly outnumbered them. A place where blacksmiths became warriors, farmers became tacticians, and children learned to wield daggers before they learned to read.

A place where magic and mortal defiance wove together, holding back an empire that no one had ever dared to resist.

And I, Merlin, was there to witness it all.

The Siege of Alestria

A City That Should Have Fallen

Alestria was never meant to be remembered.

It was not a great kingdom. It was not an empire. It was not the kind of place that historians write about in golden ink, nor the kind that poets sing about in taverns.

And yet… it defied one of the greatest armies of its time.

I had arrived there by accident, passing through its stone gates on my way to more important places. It was a modest city, built into the mountainside, its walls sturdy but unremarkable, its people hardened by harsh winters and harder lives.

Alestria had no king, no grand army, no riches worth plundering. It was nothing but a city of traders and farmers, of blacksmiths and fishermen, of stubborn souls who knew how to endure.

So when I heard that an empire—the Zandari Dominion—had sent an army of fifty thousand men to lay siege to Alestria…

I knew this city was doomed.

Or so I thought.

The Arrival of the Invaders

The Zandari were unstoppable.

For decades, they had swept across the land like a storm, toppling kingdoms, burning capitals, and leaving only ruins and submission in their wake. Their generals were ruthless, their soldiers well-trained, their war machines unmatched.

Alestria, with its barely-trained militia and stone walls, should have been no more than a minor inconvenience.

Yet when the Zandari general rode up to the gates, expecting immediate surrender, he was met with silence.

No messenger.
No white flag.
No plea for mercy.

Only the sound of wind whistling through the mountain peaks.

The general laughed.

“Three days,” he said to his men. “That’s all it will take.”

He was wrong.

Alestria’s First Strike

On the first night, the Zandari set up their siege camp, confident that their overwhelming numbers would break the city’s defenses with ease.

They had not counted on Alestria’s cunning.

Before dawn, the mountain itself seemed to come alive.

Boulders tumbled from the cliffs above, smashing siege towers before they were even built. Fires erupted in the enemy camp, ignited by hidden tunnels leading beneath their feet.

And when the Zandari tried to march forward, they found the gates reinforced with thick iron, bristling with defenders who knew every inch of their land better than any invader ever could.

The general ordered an immediate assault.

But the walls held.

And for the first time in their unstoppable conquest, the Zandari failed to take a city on the first day.

The War of Attrition

Days turned into weeks.

Weeks turned into months.

And still, Alestria stood.

The Zandari tried everything—siege engines, fire, starvation tactics—but Alestria had prepared for all of it.

They had been gathering supplies long before the invaders arrived. They had built secret escape tunnels leading to fresh water sources deep in the mountains. They had trained even their children to defend the city when needed.

It was not just a battle of weapons.

It was a battle of endurance.

And Alestria’s people… they could endure anything.

The Price of Defiance

But every siege has a cost.

The Zandari, humiliated by their failure, grew more ruthless.

They executed captured defenders.
They burned the surrounding villages.
They sent spies and assassins into the city.

And Alestria?

It fought on.

Not with strength alone, but with strategy, deception, and something else.

Something… unnatural.

A Power Older Than Empires

One night, as I stood upon the city walls, I felt it.

A pulse in the air. A whisper in the wind that carried more than just the cries of battle.

Magic.

Not the kind wielded by court sorcerers or battlefield enchanters.

This was something older. Something woven into the city itself.

I had long suspected that Alestria’s unnatural resilience was not just clever tactics.

And as I closed my eyes, reaching out with senses most men had long forgotten, I realized the truth.

The city had a guardian.

Not a person.

Not a weapon.

Something else.

Something born from the mountain itself.

And as the Zandari army prepared its final assault, I knew…

They had no idea what they were up against.

The City’s Oldest Secret

As I stood upon Alestria’s walls, watching the Zandari army prepare for another fruitless assault, I felt it again—the pulse of something ancient, a presence that did not belong to any army, nor to any mortal hand.

Magic.

But not the kind of magic that came from books, spells, or incantations. This was something older, something woven into the land itself, as if the mountain had a voice, as if the stones beneath the city’s foundation remembered why they were built and who they were meant to protect.

Alestria was not just a stubborn city with clever defenses.

It was alive.

And that was why it refused to fall.

The Keepers of the Mountain

I had been in the city long enough to know that its people were different. They were fiercely independent, unafraid of death, and, strangely enough, always prepared. Even before the siege began, there were stores of grain, hidden caches of weapons, underground tunnels leading deep into the rock—as if they had foreseen the attack long before it happened.

I began asking questions.

And that was how I found them.

The Keepers of the Mountain.

They were not rulers. Not priests. Not mages.

They were guardians—the last remnants of an ancient order, bound by oath to protect Alestria at all costs. They did not wield swords or bows. Their weapon was something far older.

They had bound the spirit of the mountain itself to the city.

Not through spells. Not through divine intervention.

But through blood, stone, and time.

Alestria was not just a city of men.

It was a city of the earth itself.

And that was why it could never truly be conquered.

The Zandari’s Mistakes

The Zandari believed in absolute force. They had crushed empires under the weight of their armies, their war machines, and their ruthless tactics. But they had never fought a city that fought back in ways beyond steel and strategy.

Each time they sent men to dig tunnels beneath the walls, those tunnels collapsed before they could be used.

Each time they attempted to poison the city’s water supply, their own wells ran dry first.

Their best siege engines malfunctioned, their catapults cracked as if the wood and stone refused to be used against Alestria.

It was not luck.

It was the mountain protecting its own.

But even ancient magic had its limits.

And the Zandari were adapting.

The Siege Becomes a War of Wits

The Zandari realized that brute force alone would not win them Alestria.

So they began to change tactics.

1. The Siege of Hunger

They cut off every possible supply line, surrounding the city completely. Any merchant caravan, any messenger, any outside aid that tried to reach Alestria was intercepted or destroyed.

They knew Alestria had stockpiles, but no stockpile lasts forever.

Soon, food became scarce. Water, while plentiful from the underground reserves, was rationed.

The people felt the weight of time pressing against them.

And yet… they did not break.

2. The Psychological Warfare

The Zandari began sending false messengers to the walls, claiming that nearby cities had fallen, that resistance was futile, that the great Alestrian leader had already fled in the night.

They even sent Alestrian prisoners, beaten and broken, begging their own people to surrender.

But the Alestrians did not bend.

They knew that if they surrendered, they would not be spared.

The Zandari had never left survivors before.

Why would they now?

3. The Traitor’s Game

This was where things grew dangerous.

The Zandari began sending spies into Alestria.

Men who looked Alestrian, who spoke the same dialect, who pretended to be citizens desperate for survival. They wormed their way into militia units, supply chains, strategic discussions.

And for the first time…

Alestria began to turn on itself.

Paranoia grew.

Who was loyal?

Who was a traitor?

The magic of the mountain could hold back armies, but it could not stop fear from poisoning the hearts of men.

And that was when I knew—Alestria was in real danger.

Merlin’s Intervention

I had spent years, decades, centuries watching history unfold. I knew the rise and fall of cities, the strategies of great generals, the foolish mistakes of the arrogant.

But I had never seen a city like Alestria.

And something inside me refused to let it fall.

So I acted.

1. The Smoke and the Fire

I moved through Alestria’s tunnels, the secret passages that the Keepers had built centuries ago, whispering words of magic older than the siege itself.

Smoke rose from the earth, twisting through the streets—not fire, not destruction, but something far worse.

A vision.

The illusion of betrayal.

Those who were truly traitors saw their worst fears unfold before their eyes. The spies who had infiltrated the city saw themselves discovered, captured, dragged through the streets by the very people they had deceived.

Many broke.

Some fled into the mountains.

Others turned on each other.

By morning, the hidden traitors of Alestria had unmasked themselves, undone not by swords, but by fear itself.

2. The Whispering Walls

I placed a simple enchantment upon the stones of the city—one that allowed them to carry voices where no voices should be heard.

The Zandari generals, confident in their secrecy, discussed their plans, their weaknesses, their next assault.

They had no idea their words were being whispered directly into the ears of Alestria’s defenders.

Every trap they planned? We knew before they set it.
Every weakness they saw in the city? We exploited it first.

The Zandari began to suspect each other.

And for the first time, they tasted their own medicine.

The Breaking Point Approaches

The siege had now lasted far longer than any siege should.

The Zandari were growing desperate. Their army, once disciplined and methodical, was beginning to break apart from exhaustion, infighting, and the creeping realization that something unnatural protected this city.

The Alestrians, too, were nearing their limits.

Food was dwindling. The defenders were weary. The Keepers of the Mountain could only do so much.

And so, the Zandari made their final decision.

They would launch one last, all-out assault.

No more tricks.
No more patience.
Just a full, brutal attack meant to crush Alestria once and for all.

The final battle was coming.

And I, Merlin, stood on the walls of Alestria…

Waiting.

Because I knew something they did not.

The mountain was watching.

And it was not finished yet.

The night before the final battle, Alestria was silent.

Not with fear.

Not with surrender.

But with the quiet breath of a city that knew its fate—and had already chosen to meet it.

The defenders stood atop the weathered walls, their faces hollow from exhaustion, their bodies aching from months of unrelenting war.

They had held against siege engines, starvation, betrayal.

But they all knew—this was different.

The Zandari were coming with everything they had.

No more patience. No more trickery.

Just raw, overwhelming force.

The Zandari’s Final Assault

At dawn, the drums began.

A deep, thunderous beat that shook the air, rolling through the valley like the heartbeat of something ancient and merciless.

From the eastern ridge, the Zandari army descended—a force so vast that even the hardened Alestrian warriors tightened their grips on their weapons.

The battlefield turned into a maelstrom of motion:

  • Siege towers rolled forward, covered in iron plating to protect against fire and arrows.
  • Giant battering rams, reinforced with steel, moved toward the gates.
  • Heavy cavalry lined up on the flanks, ready to storm through any breach.
  • Thousands of infantry marched in perfect unison, their shields gleaming, their spears poised to strike.

The ground trembled under their weight.

And then—they charged.

The Battle on the Walls

The first wave crashed into Alestria like a tidal wave.

The battering rams slammed into the gates, shaking the very stone foundations of the city.

Ladders rose against the walls, hundreds of Zandari warriors climbing like insects, screaming as they reached for the defenders.

Alestrian archers unleashed a storm of arrows, cutting many down before they could reach the top. But the Zandari had learned—they raised shield walls, pushing through the hail of death, climbing higher.

Soon, the melee began.

Alestrians with spears and swords met Zandari invaders atop the walls, clashing in brutal, desperate combat.

  • Alestrian blacksmiths fought with hammers.
  • Bakers fought with kitchen knives.
  • Children hurled stones from rooftops.

Everyone who could fight, fought.

But the Zandari kept coming.

And the walls began to crack.

The Gates Break

With a final, earth-shattering boom, the city gates splintered open.

The Zandari flooded through, roaring in triumph.

Alestria’s defenders fell back, forming tight ranks in the streets, using the narrow alleys to funnel the enemy into kill zones.

They fought with desperation, using every last trick they had left:

  • Boiling oil from rooftops.
  • Traps hidden beneath the cobblestones.
  • Walls collapsed at the right moment to bury entire units of enemy troops.

But there were too many.

The streets ran red.

And the Alestrian forces were pushed back—step by step, inch by inch.

Until the last of them stood at the heart of the city, the great square before the Mountain Shrine.

The Mountain Awakens

I stood among them.

I had done all I could—whispered spells into the stone, shattered enemy weapons with unseen forces, sent fire into their siege engines.

But even magic has its limits.

Even I could see it now.

Alestria would fall.

And then…

The mountain spoke.

Not in words.

Not in any language known to men.

But in a deep, unrelenting tremor—a force that rose from beneath our feet, a heartbeat as ancient as the world itself.

The Zandari hesitated.

The ground cracked beneath them.

The statues of old kings—silent guardians that had stood for centuries—shook, then shattered, their dust swirling into the air.

And from the mountain itself…

Something rose.

The Spirit of Alestria

The wind screamed through the valley, a howling cry that made even the bravest warriors falter.

And then we saw it.

A colossal figure, formed from the very stone of the mountain, its shape shifting between a giant, a dragon, a towering knight, its eyes glowing with the fury of every soul that had ever fought for Alestria.

The Zandari froze.

For the first time, fear entered their ranks.

And then—it moved.

The Turning of the Tide

The spirit swept through the battlefield, its form crashing into the enemy forces like a living avalanche.

Zandari soldiers were hurled into the air, their formations broken, their lines shattered.

Siege engines crumbled as the spirit passed.

The very ground rebelled against the invaders—rocks splitting, the earth swallowing whole legions.

The Alestrian defenders, who had been moments from death, now saw hope ignite in their eyes once more.

And they fought back.

With renewed strength, they rushed forward, driving the broken enemy into retreat.

The Zandari tried to regroup.

Tried to rally.

But you cannot fight a mountain.

And you cannot conquer the unconquerable.

The Zandari’s Defeat

By nightfall, what was left of the Zandari army fled.

Their mighty empire had never lost a siege before.

But here, in this forgotten city in the mountains, they had been humbled.

And Alestria still stood.

The Aftermath

When the dust settled, the survivors gathered in the ruins of the great square.

Their city was damaged but not broken.

Their numbers reduced but not destroyed.

They had defied the greatest army in the world.

And they had won.

I stood among them, feeling the mountain settle back into silence, the spirit fading into the stone once more.

The people turned to me.

“Was it magic?” someone asked. “Was it a god?”

I shook my head.

“It was Alestria,” I said. “And Alestria endures.”

Merlin’s Final Words

“I have seen many sieges. I have seen many cities fall. But there are some places in this world that are more than just stone and people.

Some places have a soul.

And when a place remembers its purpose, no army can take it.

Alestria was one of those places.

It still stands, even now.

But that, my friend… is a story for another day.”


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